wooliefrand (
wooliefrand) wrote2010-06-15 04:25 pm
Bluey's Big Adventure
WHO: Bluebell
WHERE: ????
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[Time to make POOR DECISIONS--I mean go help an Earth Spirit!!
Get ya selves together here and then ping Ash when you're ready to head out into the mist!]
WHERE: ????
WHEN: ?????
[Time to make POOR DECISIONS--I mean go help an Earth Spirit!!
Get ya selves together here and then ping Ash when you're ready to head out into the mist!]

Prep
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What are you making?
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It is alright though. This trip is not about him. It is about John Deer. He just needs to focus. Because otherwise, their dear friend will continue to struggle all alone, and it is the last thing he wants.
Afterall... he feels that, to some extent, he can understand how John feels.]
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I need a way to activate these, but if it does work, it can rapidly replenish life.
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What usually acts as an activating agent?
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[FIELD OF DREAMS]
Suddenly, it feels like there are several Eyes on them all of sudden, and the earth seems to move under them at impossible speed, though they haven't taken a step themselves. It could be a bit disorienting, honestly, but as soon as it becomes uncomfortable, it stops. And they're on solid ground again.
Well. It feels like they're on solid ground. But it's hard to tell. Since they don't have a Weed escort, the Mist swirls all around them. You hear whispers of despair, voices crying out for death. You can't tell which way is up and which way is down.
Better hold on to each other.]
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Interesting...
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Anyway, they've got their thread tying them together, but he'll hang on to the closest Bluebells also until everyone can pick a direction.]
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Any convenient magic senses about where to go?
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I think it might just be best to wander... let our hearts guide us, you know?
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Rubato is correct in a way.
Something manages to shine within the twisted winds of the mist. And they hear a voice call out?]
. . .Bluebell?
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???
This building however, while also ancient and in disarray, is still weirdly solid. If anyone recalls the memories Mute showed them of the Nightmare Factory, this resembles it somewhat. . .only. Cuter??. John nods toward the door.]
This place, for some reason I feel a strange energy from it. But I can't figure out what.
[mostly because he is a deer spirit and thus has no hands to open the door.]
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There is only one way to find out. Besides, this place feels a little familiar.
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I've never seen such a place before. What feels familiar?
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[ HE'S OBVIOUSLY GOING RIGHT IN THE FRONT DOOR.
But he asks while he's doing that. ]
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Fufu, it's a shame my sense of smell is not as sharp as Roi des Lions'. I'm certain he could sniff it out immediately. Hmm, but perhaps...
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THE DREAM (RESULTS)
John's ears prick up in alarm as he calls out for all them to be careful, but it's too late. The cloud explodes--or should I say, blooms. Flowers pour from the cloud, sunflower stalks, bluebell vines, sweeps of grass, all over taking the building. But they all feel no harm coming to them. In fact, it feels like overwhelming love.
Another flash. They all remember something.
A barn from the past, covered in Sunflowers, one not unlike Bluebell. The people and sheep thrive in the pasture. And not just them, you see glimpses of persons with wolf-like features too, all just having a great time, frolicking, playing, farming together. Some are studying the dreams, the sheep manifesting good dreams and the wolves fighting off nightmares. It looks like this location was an experiment, to see if it was safe enough to let the sheep oversee a smaller version of one of the factories.
Time passes. The wolf people are gone. Is it because of the war? The murder of the priestess? No one's sure. But the sheep grow paranoid, scared. Their own dreams turn to nightmares, overtaking their pasture, drawing in the mist. . .and slowly, but surely it begins to rot and decay, just like in present day. Eventually there's only one member of the flock left, a young teenaged boy. With his pasture and family gone, he's about to give in to the mist, too.
But then, a large deer appears before him. The Earth Spirit. . .
The memory cuts off, and they're all standing in....the middle of a pasture? Well, one, anyway. All the rotting buildings have been overtaken by swaths of beautiful sunflowers and other plants, save for the Dream Daycare. It's small, but has been restored fully, cottage-like with deer topiary decorating its path. It looks like it'd be a nice hang out spot!
. . .well, there's still mist around, but strangely, you have no issue walking in it.
Oh, and there's also one other person with you all now. He blinks, sitting up, unsure of what happened. ]
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Please take care of him, and let his power guide you.
And then he too, is gone.
ooc: CONGRATS more details to come - John can bless bits of jewels and holy items to let people traverse the mist safely without weed guidance. This is limited to just BB and their CR for now, but can expand gradually! aka whenever I feel like it just ask--!]
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