wooliefrand (
wooliefrand) wrote2023-03-19 01:35 pm
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NPC CALL OUT
Apping Guidelines | Drops/Hiatus | Activity Check | Setting and Locations
HERD MENTALITY (and Item Regains) | NPC Call Outs
The Flocks | Weeds |Compendium
OOC COMM | IC COMM
NPC CALL OUT POST
Here, if an NPC isn't around in a post in a main comm, you can hit them up for quests or general questions!
BLOSSOM
Unless noted here, she can be found practically anywhere within the pasture, usually with a big book or trying to help or pacify sheep. ETA POST BABY GAME Blossom can't be contacted! Stormy is in charge--if asked he'll say she's working on shit.
Stormy
He is not as visibly present as Blossom, and may brush you off! But if Blossom is around he's usually Some Where, even if it's not obvious.
Daisy
Daisy is only ever found in her ice cream parlor. Where does she go at night? Mystery. Note: Currently Daffodil has exclusive access to her butter supply, and Clover has exclusive access to her cream. If you want any of these items, you need to ask them! Bluebell and Rose also knows where to find natural salts.
Coco

A mysterious cat found in an underground maze. She currently guards a chamber full of rations, and occasionally distributes a small amount of corn, rice/grains, breads, special root vegetables, and chocolate/coffee. Currently only Daffodil can access the area. ETA As of Day 27 Coco can be found in a little building outside of the fence!! Only Daffodil currently can get inside still, but people can see and talk to her from the windows.
Red
Red's shop is open from sunrise to sunset! He's more than willing to chat and barter. Do not try to talk to him at night. ETA AS OF DAY 31, RED IS MIA. There is a sign on the door that says "Taking Time Off :) If Emergency, ask BS or use your Sheep Rites!"
The Snake
The Snake is a mysterious little entity with a grudge against Blossom! He will only willingly appear for Weeds, but others may have a chance to glimpse him. . .
To call out an NPC, just comment with the time and day and you'll receive a response!
Re: Morning day 18 -> blossom
Well... I don't mind, conceptually. We spoke on the topic of them already, and we'd rather be with than without. Honestly, I think we do quite decent at bringing our collective heads together, if... given the proper time to get there.
Re: Morning day 18 -> blossom
Mm, I understand then. Yes, I'll help! Um. . .[looks around, thinking]
Oh, I know, a security ritual! You would all need just need to gather at the fountain, and, um. . .slice your hands. Just a little blood I promise it won't summon anything!! And then all hold hands together. After that, everyone present should speak a word describing something they truly hate, confessing it to the others.
After that, some special keys and locks should manifest from your blood! Only the owners will be able to use them. . .oh, and um, it doesn't have to be the entire flock, but at least most of you! But that, should be enough.
[Disclaimer: while the locks will prevent other characters and weeds from breaking in, 50/50 if say a giant wolf starts ramming into your door.]
Re: Morning day 18 -> blossom
Thank you, Blossom.
Re: Morning day 18 -> blossom
Re: Morning day 18 -> blossom
Re: Morning day 18 -> blossom
Re: Morning day 18 -> blossom
that's a problem for him to know and
MonikaThe Tatterdemalion to potentially find out. ]Of course, of course. I believe we've had just the same discussion before.
Re: Morning day 18 -> blossom
Y-yeah. . .well, anyway, this should work! I hope it keeps you all safe. . .
Re: Morning day 18 -> blossom
WHAT'S OUR PRIZE LOOK LIKE ]
Re: Morning day 18 -> blossom
On the plants thorny vines are also six keys, each with a crystal rose on the end. They'll instinctively know to tap their door with the keys, and their knobs will reshape into a rose mold, enabling them to lock the door from the inside or outside.
The keys also work on the front door, of course! And fire and other elements can't destroy the front lock.]