wooliefrand (
wooliefrand) wrote2016-05-27 10:43 pm
WEEDS
Apping Guidelines | Drops/Hiatus | Activity Check | Setting and Locations
HERD MENTALITY (and Item Regains) | NPC Call Outs
The Flocks | Weeds |Compendium
OOC COMM | IC COMM
Lost souls that have been summoned or corrupted by the Snake with the power stolen from Death. They’re tasked with disrupting harmony in the pasture. They can participate in games but have no obligation to do so. In special games they may be divided up and placed within Flocks to sow discourse in their discussions.

Aesthetic: Every WEED wears a black collar with no bell. They have no real aesthetic, however, all their clothing, even those they arrive in, are tattered and ragged.
Boons:
-Healed via insults and anger. Light or petty insults heal less, while really digging into someone heals more. The angrier they make someone the better. It also gives them a bit of an endorphin rush.
-Mental - Zone of Truth. Other characters can’t lie in their vicinity when activated, or they can force others to say ‘rude’ truths. Must be activated consciously, it is not always on.
-Defense - Kudzu Wall. Weeds can summon a temporary shield of clear kudzu that envelopes them; if just shielding themselves, this can last up to 15 minutes. If shielding multiple people (up to five) it is a one use shield and has to be charged up again (basically don't spam it/it can't be used consecutively).
-Utility - PICK TWO OF THE FOLLOWING
~Gravity Manipulation. Can make objects heavier or lighter, or use it to propel themselves around (fly).
~False Storm - Make mini storm clouds; can rain on on a person, strike them with lightning (never fatal unless like, repeatedly electrocuting them), call up small gusts of wind, et.
~Shady Business - Can travel between shadows or hide/be invisible in shadows.
ACHILLES HEEL
Weeds will all have ONE MAJOR WEAKNESS. Weed players will be asked to pick a secret Trigger word (and characters will know this word innately). If any shepherd speaks the word, the Weed will be compelled to obey them for a short period of time. It’s a big weakness but the trigger words will always be ICly secret, it is up to players on how they give out clues for others to figure out their trigger words. Or it can be something extremely stupid or obvious if you want your WEED to suffer.
Weeds also do not have an official hang out. They will have to either earn lodging via Deals or find flocks that can put up with them to crash with.
Requirements for apping a Weed?
-BE OKAY WITH CONSEQUENCES and eventually possibly getting got by one of the Flocks
-Be willing to shit stir that’s it.
Most importantly: A/C DOES NOT APPLY TO WEED CHARACTERS. The intent of Weeds is to be able to play a character for a short time if you want to cause trouble, voice test, or be an instigator for others. This is also the TRANSFER mechanic of the game. If for any reason your character needs to transfer to a new team, they will become a corrupted WEED, and lose their current flock powers for a month, wandering as a stray WEED until a suitable new flock has been found for them.
Additionally, if your only character is a Weed, you can become a secret 7th flock member!! Wow! See below! Wait, 'only' character? That's right, you can app a WEED as a 2nd character!! But if they are your second character, they can NOT be transplanted on to a normal team. [2nd Character Weed Slots will open July 1st]
WEED FAQ
Do they have to be an asshole or villain?
No but ideally they are a type that at least like to stir shit. You don't have to play a VILLAIN VILLAIN, even just a silly guy that likes to tease people or play pranks is fine. They will be compelled to DISRUPT harmony sometimes ICly because of the Snake's influence.
No AC? No problem!!
Well hold on there--even tho there's no AC, I expect you not to just squat with your WEED. If they are not actively bugging people at least sometimes, I will politely ask you to boot them. They are supposed to be trouble makers after all!
What if my WEED dies?
The snake will revive them. . .if Death's Eye is closed. If they die when the Eye is open, welp, you're dead for good--snake is not going to go out of his way for you. If they are able to be revived but their body is not available, they will temporarily possess a sheep.
Oh no my Weed has gotten attached to other characters!
That is fine!! I also want weeds to have CR! It is totally okay for them to favor some characters and needle others.
Oh no I’m REALLY attached to my Weed and want them on a real team!
ALSO FINE. Weeds can be ‘reformed’ and ‘replanted’ onto a Flock they have gotten attached to. They are the secret 7th members!! So even if a team is full, you can be put on it via Weeds transplant!
However by betraying the snake, their powers are swapped to whatever flock they transplant onto, and also can Never Physically Harm their Flock, even in play fights. That said, transplanted weeds do get a physical Power Boost whenever protecting their team members.
Transplanted Weeds will also have their collars transformed into appropriate collared bells. The shepherd can also issue a command Once a day that they will be compelled to obey.
Ash are Weeds just the Sheepdogs?
Shut the fuck up.
